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@stevestreza I will say that the person I know who’s had the most success getting SwiftUI to do what she wants isn’t an engineer at all, but rather Pocket’s Head of Design. SwiftUI is as much she knows, and she loves it.

I stand corrected. This is actually just a random shot from a 2017 trip to Okinawa. Wow. 👵🏻

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Okay, so the two sheets that were stuck together were unrecoverable, as feared. Of the other four: two were blank, and two were photos of an antique store that came up in conversation just yesterday. (😳)

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nicole boosted

RT @bgsprung
mind blown by a YouTube comment of all things

@evangreer Aww. That’s really lovely. Hard to imagine a better avatar image.

@pauline Oh no you didn’t: you learned it in the LawBox office in Berkeley, right after I showed off my then brand-new party trick of knowing the order of the months of the year. 📆🥳

Or maybe it’s just because, on my character sheet, there is one tag that stands above them all: . 😌

Yeah, that’s probably it.

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Maybe it’s because of the lack of ABI stability; or because early versions had poor support for multiple protocol conformance; or the (still) immature state of the debug tools; or the fact that, for a very long time, while it let you do old things in a new way, it didn’t actually let you do anything new; or maybe because after a decade+ of C supersets, feels like safety scissors.

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If you know me, you might wonder, “Nicole, you’ve been an iOS developer for 13 years; you’ve led multiple iOS teams; you manage a team of Swift developers—how is that you’re only reading about now!?”

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@rebrafsim@mastodon.sdf.org literal lol. 🤣

Wiping away the tears and snuggling up with Eidhof’s Advanced .

Every once and awhile, usually towards the end of a chapter, there’s a sentence or two that are just too square for me to easily squeeze through my round eye holes.

“Under the hood, instance methods are modeled as functions that, given an instance, return another function that then operates on the instance.”

📖🧱➡️🫣💦

Read. Thunk. Thunk. Thunk. Ahhhhhhh.

Standing on scale to find yourself three pounds heaver. 🤔

Realizing it must be water weight. 😳

Investigating yesterday’s food log. 🧐

Realizing that the meal planner you used didn’t take into account the _salt_ on your salt and pepper bagel. 🫣

Realizing that you consumed 6x your allotted sodium the day before. And 3x this morning. 😵‍💫

Crying. Because, of course you are. 😭

T-4 Days.

transition stuff 

@pauline the CW was insufficient.

@pauline Well, by next week, at least we’ll be able to blend them. 😝

The sheets I processed this morning are just backups of other mediocre setups (probably why they were never processed: why yawn twice?).

In one envelope, I found two sheets that are basically glued together. I have them soaking in a warm bath now, but I have little hope for them: the run-off from the first rinse was gray. ☹️

It's been a minute, so I'd forgotten that you need to load the sheets emulsion side inwards on a MOD45 reel. 😑

Also, I'm out of fixer.

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Eats bagel with a tablespoon of cream cheese.

Records nutrients.

Realizes has just consumed 1/3 of daily carb and sodium allowance.

😝

I found a several sheets of unprocessed 4x5 film in the back of my closet. Tomorrow goals.

medical transition stuff, grammar 

@pauline 🍿🫢

Next up: . I mean, if I’m going to play only one or two more video games in my life, it would make total sense for them to be B teen horror film simulator and a silly pirate puzzle box.

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myna.social

Basic models of flocking behavior are controlled by three simple rules: 1) separation: avoid crowding neighbours (short range repulsion); 2) alignment: steer towards average heading of neighbors; 3) cohesion: steer towards average position of neighbors (long range attraction). With these three simple rules, the flock moves in an extremely realistic way.