@sergia@dair-community.social Curious as well. I’ve done it before (what maintenance and cascading fallback fun), but it feels really wonky in application. .
Basic models of flocking behavior are controlled by three simple rules: 1) separation: avoid crowding neighbours (short range repulsion); 2) alignment: steer towards average heading of neighbors; 3) cohesion: steer towards average position of neighbors (long range attraction). With these three simple rules, the flock moves in an extremely realistic way.