#TheGameAwards thread wheeee I definitely did not get the time zones wrong

Anyway, #AmongUs hide and seek mode, yes please

After Us being after Among Us is an editorial choice I appreciate. Also that game looks super interesting. #TheGameAwards youtube.com/watch?v=XlP-PvMo6S

I did not play Elden Ring or God of War so I'm gonna have a lot of down time this year, huh. #TheGameAwards

They spent all their money on Pacino and have none left for the wrap up light. #TheGameAwards

#Hades 2? Not terribly surprising, but glad to see those folks thriving. #TheGameAwards

Will be super interesting to see what another studio does with #Bayonetta in such a wildly different direction. #TheGameAwards

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@stevestreza 💯 Couldn’t agree more, except to say that any adaption that not only stands alone, but _towers_ is a castle unto itself.

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myna.social

Basic models of flocking behavior are controlled by three simple rules: 1) separation: avoid crowding neighbours (short range repulsion); 2) alignment: steer towards average heading of neighbors; 3) cohesion: steer towards average position of neighbors (long range attraction). With these three simple rules, the flock moves in an extremely realistic way.